12 June 2011

IGN: "Handhelds Should Not Have Good 3D Games!" [3DS]

Source: IGN

("Get me back on the 100" TV or I'll blow your brains off!")

SHAME ON YOU, IGN.

Ok, not all editors write in that adolescent manner over at a (mostly) respectable gaming coverage site, but this particular guy:

SAMUEL CLAIBORN

... deserves an article on our blog! Because he wrote:
Handheld systems compromise certain types of gameplay by design -- they controls are cramped, oddly placed and there just isn't the same amount of real estate on the screen for big, 3D action. Though Resident Evil Revelations currently features the best character models and graphics out of any 3DS title on the floor at E3, it's still kind of a downer to play it on a system ill-equipped to simulate big console titles.
Seriously?

Controls are cramped? Just how big are your hands? Why do I not feel a difference between handhelds and console controllers? Aren't they all designed for human hands? Oddly placed? You play with the Circle Pad, not the D-pad, have you even tried it?

And now, who in the world said that "epic" games must be played on a big screen? Yes I do agree that games look more like movies when played on a huge screen, but does that mean people who watch movies on-the-go on their mp4 players should be shot in the head?

My message to IGN editors: READ what your reporters are writing, they're not all that smart, they NEED you to drill sense into their articles. Or some silver bullets. This guy obviously did not try the 3DS and is probably a Sony fanboy or something. Has he even played a single handheld game in the first place?

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